Planetae Mechanica

Audio-Visual album in which every track is represented as the level of a videogame. Every level has it’s own environment and narrative focusing on the origin of the planet. This a creative collaboration with video game designer named Stefano Budai.  Every musical piece in the album is accompanied with custom-built layers of environmental sound design to further immerse the listener in this digital habitat.

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Preset Design for "Pathways", experimental software synthetizer

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Unity Showreel : sound fx for videogames